The post Lightroom Texture Slider vs. Skin Smoothing appeared first on Digital Photography School. It was authored by Simon Ringsmuth.
One of Adobe’s recent feature updates to Lightroom has profound implications for photographers who retouch their portraits. While in-depth alterations are best handled in an app like Photoshop or Affinity Photo, Lightroom’s brush tool has been a good choice for basic retouching for many years. Users can dial in specific settings to help skin appear softer and smoother, or select a preset defined by Adobe. However, these retouches have typically employed the Clarity slider, which is great for a lot of situations but not exactly ideal for portraits. Thankfully, the new Lightroom Texture Slider option aims to solve this and a whole lot more.
Before I get too deep into the Texture option, it’s important to know that it’s not just for tweaking headshots. It is specifically designed to either increase or decrease the detail on textured surfaces. These can be cloth, rocks, plants, skin, or anything that has a non-uniform appearance.
If you want to smooth the texture to make a surface appear more glassy, slide the Texture option to the left. By contrast, if you want to enhance the look of any textured object, just slide the tool to the right.
Texture vs. Clarity vs. Sharpening
Texture is fundamentally different from other tools such as Clarity or Sharpening, each of which has long been a staple in many portrait photographers’ workflows. Clarity works by increasing or decreasing contrast specifically along edges, or areas of already-high contrast. It primarily affects mid-tones and not the lightest and darkest portions of an image. Sharpening makes the edges of objects and surfaces much more vivid. It has some additional parameters like Radius and Amount that can be fine-tuned to get you just the right balance.
Each of these tools has a specific purpose, and they can be used alone or together to create specific results. If you usually do basic portrait retouching by using the Brush tool and selecting the Soften Skin option, you may have noticed that it’s merely a combination of Clarity and Sharpness. Texture, on the other hand, is specifically designed by Adobe to alter the appearance of textured surfaces.
If you have traditionally done some basic retouching using Clarity and Sharpening, you might be surprised at how effective the Texture option is.
Retouching with Texture
While you can apply texture globally by using the option in the Basic panel of Lightroom’s Develop module, portrait photographers will appreciate that it can be applied selectively using the Brush tool. Select the Brush option and then look for the Texture slider, which is right above Clarity, Dehaze, and Saturation. You can also configure parameters like Size, Feather, Flow, and Auto Mask though I would recommend leaving the latter turned off if you are editing portraits.
Click on your photograph and brush in the Texture adjustment the same you would with any other adjustment. Be careful to stay in the facial region and not brush into hair, clothing, or other parts of the image. You certainly can apply the texture brush to other elements of your picture later on, but to start with stay focused on the face.
As you brush in the Texture adjustment, you will see rough areas of the skin become smooth. I recommend starting with a value between -25 and -50. This retains most of the original look of the portrait while smoothing things out just a bit.
If you have never worked with the Adjustment Brush tool, you might take a minute and look over these five tips that could speed things up or make your work a lot more efficient.
The resulting portrait has a smoother, softer appearance where the Texture adjustment was applied. Details such as pores and wrinkles remain, and color gradients and shifting tones are also preserved.
This is much different than the results typically produced by using the Skin Smoothing option, which employs a mix of negative Clarity and positive Sharpening.
This third image looks as though petroleum jelly has been smeared over the camera lens. The woman’s cheeks are missing the subtle color variations from the original image. While the skin is certainly smoother, it also looks more artificial.
To show how these images look in direct relation to one another, here is a graphic that shows all three versions for three seconds at a time. First is the original, then the Texture adjustment, then the original again, and finally the Soften Skin adjustment.
You can create your own Adjustment Brush preset if you don’t want to rely on the Soften Skin preset. But if you have traditionally used the Clarity option, you may find it pleasantly surprising how vastly improved your results are by using Texture instead.
Comparison two
For another comparison, here are three more images to help you see the difference between Texture and other methods of softening skin.
Applying a Texture -50 Adjustment leaves the pores, stubble, and small wrinkles intact but smooths them out just a bit. It’s a subtle change that doesn’t alter the original too much or make the face appear artificially smooth.
A custom skin smoothing adjustment of Clarity -75 and Sharpness +15 makes the young man’s forehead and cheeks appear fake and plastic. It’s not a great look for a portrait.
Looking at the three images sequentially shows the effect in a more pronounced fashion. The Texture adjustment gives a much more natural result while the final image seems over-processed and fake.
Conclusion
There’s a lot more you can do with the Lightroom Texture slider, and it’s useful for a wide variety of images aside from portraits. Some photographers like to reduce texture in the face and increase texture on hair and clothing for a punchier look.
My recommendation is to open up some of your images, especially portraits or headshots, and try it out for yourself. You might be surprised at how well it works.
Have you used the Lightroom Texture slider? What are your thoughts? Please share your thoughts (and images) with us in the comments section.
The post Lightroom Texture Slider vs. Skin Smoothing appeared first on Digital Photography School. It was authored by Simon Ringsmuth.